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Essentially a side-on scrolling beat ’em up in the vein of The Way of the Exploding Fist, but with an epic storyline and puzzles a-plenty. The introduction, now an Amiga classic, shows the Beast-mage stealing your infant sister and the purpose of the game is to rescue her back. On the way a variety of … Continue reading “Shadow of the Beast II”

Year: 1990

Platforms: Amiga, Atari ST, FM Towns, Genesis, SEGA CD

Genre: Action

Theme: Platform, Puzzle elements


While very young, Aarbron was kidnapped and enslaved by the Priests of the Beast Lord. He grew up on drugs made to destroy his own will and turn him into the Beast Messenger, a powerful creature serving Maletoth, The Beast Lord himself. He did his job, until one day he noticed a man about to … Continue reading “Shadow of the Beast”

Year: 1989

Platforms: Amiga, Amstrad CPC, Atari ST, Commodore 64, FM Towns, Genesis, Lynx, SEGA Master System, TurboGrafx CD, ZX Spectrum

Genre: Action

Theme: Platform, Puzzle elements


A.D. 1997, New York City Having vanquished the evil crime empire, Neo Zeed, the ninja master Shinobi and his combat ninja skills were not heard from for some time. But a new threat arose, in a reptilian form that lived on vicious instinct alone. The colossal monster moved slowly and quietly, and its attack was … Continue reading “Shadow Dancer: The Secret of Shinobi”

Year: 1990

Platforms: Genesis, Linux, Macintosh, Wii, Windows

Genre: Action

Theme: Platform


Humans on Earth have lost their righteous ways. After seeing that this has happened, the Gods have decided to abandon the Earthlings and no longer protect them. Ashura, the King of an alien race hailing from the Evil World, decides that this is the perfect time to strike the vulnerable unprotected Earth. It just so … Continue reading “Shadow Blasters”

Year: 1990

Platforms: Genesis

Genre: Action

Theme: Platform


Counting Cafe is an educational game based on the popular children’s show Sesame Street. The player controls Grover, working as a waiter at a restaurant, where Mr. Johnson appears and orders various items. The player must take Grover into the kitchen, collect the items ordered, and return to Mr. Johnson’s table, where he will reward the player … Continue reading “Sesame Street: Counting Cafe”

Year: 1994

Platforms: Genesis

Genre: Educational

Theme: Platform


Championship Soccer ’94 is based on the computer game Sensible Soccer: European Champions. The gameplay is identical: a fast-paced, top-down soccer game with emphasis on fast passes and simple control system. Players can choose between 40 national, 64 club or 64 custom (fantasy) teams and can assemble their own tournaments (cup or league) with them. … Continue reading “Sensible Soccer: European Champions”

Year: 1993

Platforms: Browser, Genesis, SEGA CD, SNES

Genre: Sports

Theme: Sports


At the end of First Samurai, the Demon King was able to flee back in time to ancient Japan, so our hero follows him through time in order to confront him. The game consists of 15 levels crossing various time periods such as the prehistoric age, a futuristic age, and medieval Japan. Throughout these levels … Continue reading “Second Samurai”

Year: 1994

Platforms: Genesis, Windows

Genre: Action

Theme: Platform


Based on the first season of the TV series of the same name, your character is an officer of the UEO: The United Earth Oceans Organization. You begin the game inside a training simulation, which upon successful completion ensures your transfer to the crew of the seaQuest DSV where you will be called upon to … Continue reading “SeaQuest DSV”

Year: 1994

Platforms: Genesis

Genre: Action

Theme: Vehicular combat simulator


Scooby-Doo Mystery is a point-and-click (or point-and-press button rather) adventure featuring two playable episodes of a typical scooby-doo cartoon. Blake’s Hotel – Daphne’s Uncle Blake has invited the gang over to his hotel for a ski weekend. Upon reaching the hotel they learn that the ghost of the Ancient Chieftan is scaring all the customers away, … Continue reading “Scooby-Doo Mystery”

Year: 1995

Platforms: Genesis

Genre: Adventure

Theme: Graphic adventure


There is no initial character creation and only the attack and defense values are determined by the equipment you bring into the lair. You always start the game with a hundred points of health, as well as a hundred energy points, of which three are deducted each time you move on to a new screen. … Continue reading “Dragon Lair”

Year: 1983

Platforms: FM-7, PC-8000, PC-88

Genre: Role-Playing (RPG)

Theme: Turn-based strategy