Gabriel Knight: Sins of the Fathers – 20th Anniversary Edition

This 20th Anniversary Edition is a remake of Gabriel Knight: Sins of the Fathers. It features new HD graphics, new puzzles, new voice acting, a remastered soundtrack by the original composer, and even some new locations. The game stays true to the original in terms of the story, and while it is still a 3rd-person point-and-click adventure game, it uses 3D graphics and character models instead of 2D graphics with sprites.

Unlike the original, the game includes a hint book which lets you gradually (tip by tip until the actual solution) view tips on how to solve puzzles. There is a certain waiting time between checking the next available hint. Also, the hint book is integrated as Gabriel’s diary where he keeps track of the story and his ideas which may provide clues to solving some puzzles or figuring what to do next. And finally, the book also contains extras which are tied to your current location. The extras include artwork comparison between original and remake graphics, sketches and storyboards, and commentaries from the original game designer, namely, Jane Jensen.

Gabriel Knight is a wise-cracking bookstore owner and would-be author. He is the last in a long line of Shadow Hunters, those fated to fight supernatural forces of evil. Tormented by terrifying nightmares, he must spend every waking moment scouring the side streets and back alleys of New Orleans for the key to his dark past. One day, a blood-chilling murder shocks the inhabitants of the city. The police detective assigned to investigate the crime is Gabriel’s friend. In the beginning Gabriel collects evidence in hope of using the material for his new novel; but soon he finds himself personally involved in the investigation, and plunges deeper into the world of secret societies and murderous cults.

Gabriel Knight: Sins of the Fathers is a third-person puzzle-solving adventure game. Created by Jane Jensen, the game differs from Sierra’s Quest games (e.g. Space Quest) by having a realistic setting and focusing (despite its supernatural elements and humor) on mature themes and detective work. In this way it is more similar to the company’s earlier Laura Bow games.

The game’s icon-based interface is the same as in Sierra’s previous titles, with verb commands that allow interaction with the game world and its inhabitants. Though the game still has plenty of inventory-based puzzles characteristic for classic adventure, its gameplay is heavily inclined towards dialogue. Typically, Gabriel will have to interrogate other characters, choosing conversation topics and thus gradually finding clues and advancing towards the mystery’s solution.

The game’s locations are done in hand-painted style. The CD version of the game adds full voice-overs to the dialogues, as well as narrator’s voice to text descriptions.


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Year: 2014

Themes: Graphic adventure

Genere: Adventure

Platform: Android, Macintosh, Windows, iPad

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